The Last Faith Launches With Familiar Darkness And Sharp Combat

Gothic action RPG delivers challenge but few surprises

Summary

– The Last Faith offers solid but familiar Metroidvania gameplay

– Combat and weapons stand out despite uneven boss encounters

– The experience feels competent rather than genre-defining

The Last Faith arrives as a dark action RPG that leans heavily on ideas established by earlier genre standouts. Players who have already explored games like Blasphemous 2 or Bloodstained will immediately recognize its structure, tone, and progression.

Exploration is built around interconnected areas filled with hostile enemies and an oppressive atmosphere. Moving through its maze-like environments can be demanding, but the sense of progression remains satisfying as shortcuts open and new paths reveal themselves.

Combat is where the game shows its strongest qualities. Weapon variety is a highlight, with each offering distinct abilities that feel impactful when used effectively. Spells also add flair to encounters, though the system often limits experimentation by forcing players to sacrifice efficiency.

Boss encounters vary in quality and rarely reach memorable heights. While some fights provide a solid test of skill, others lack the creativity or intensity needed to stand out in a crowded genre.

The Last Faith succeeds as a competent and challenging experience, but it does little to push the genre forward. It is a worthwhile journey for fans looking for more gothic action, though there are stronger and more inventive entries that should be played first.

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