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Norman Reedus Talks Death Stranding 2 and Hideo Kojima Yelling at Him

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Reedus reveals insights about the upcoming game and his relationship with Kojima


Summary

– Norman Reedus reprises his role as Sam Porter Bridges in the highly anticipated Death Stranding 2.

– Reedus shares experiences of Hideo Kojima’s sense of humor and his strict control over game spoilers.

– The sequel introduces a more aggressive tone and features a core group aiding Sam on his mission.

Hideo Kojima and Kojima Productions are hard at work on Death Stranding 2, with Norman Reedus returning as Sam Porter Bridges. The first game, Death Stranding, marked Kojima’s first project after leaving Konami and will be adapted into a film with A24. Nerd Reactor spoke with Reedus about various aspects of the sequel, including its tone and Kojima’s humor.

Reedus noted that the trailer for Death Stranding 2, which he watched during the Saturn Awards, has a more aggressive tone than the first game. He explained that while the original game was passive and hopeful, the sequel feels like a fight to maintain that hope. In this game, Sam will not be a lone protagonist but will be aided by a core group, introducing new dynamics to the gameplay.

Discussing Kojima’s sense of humor, Reedus mentioned quirky in-game interactions, like playing with mirrors like Sam, which reflect Kojima’s playful nature. Reedus also admitted to being cautious about discussing the game, as Kojima has reprimanded him for revealing details prematurely.

Reedus humorously shared, “Every time I say something about that game, Death Stranding, on the internet or a talk show or whatever, and Hideo hasn’t said it first, he calls and yells at me. So I’m not saying anything. He’s yelled at me several times.”

### What’s Next for Death Stranding 2?

Death Stranding 2 on the Beach will launch in 2024 for the PlayStation 5. The game’s synopsis teases an inspiring mission of human connection as Sam, with his companions, sets out to save humanity from extinction. Players can expect to encounter otherworldly enemies, obstacles, and thought-provoking questions about human connection.

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