Take-Two Interactive Considers Raising Game Prices Amid Rising Development Costs
Summary
– Video game prices increased to $70 in 2022 due to higher development costs.
– Take-Two Interactive’s CEO hints at potentially higher Grand Theft Auto VI prices.
– GTA VI could be the first game to sell for $80, driven by massive fan anticipation and franchise history.
The video game industry has only recently begun charging $70 for major titles, a shift driven by rising development costs and, some argue, corporate greed. While players have expressed discontent with the higher prices, companies like WB Games, Activision, Nintendo, Xbox, and PlayStation have seen strong sales for their biggest games even at this increased price point.
Take-Two Interactive, the parent company of Rockstar Games, may push this boundary further with the release of Grand Theft Auto VI. During a recent earnings call, CEO Strauss Zelnick discussed the company’s pricing strategy without specifying exact numbers for upcoming titles like GTA VI and Borderlands.
“Look, there’s more content constantly being made available, and we really aim to deliver great value at any given time,” Zelnick said. “We’re so focused on delivering more value than what we charge. And that’s sort of the rubric.”
Zelnick’s comments suggest that Take-Two believes in pricing games based on the value they offer, which could mean a higher price tag for a highly anticipated game like GTA VI. This approach is consistent with his previous statements regarding consumer spending on blockbuster games and the commercial pricing of titles like the Red Dead Redemption and Undead Nightmare ports.
Zelnick has also indicated that the market has accepted big games’ $70 price point. This acceptance, combined with the enormous hype and franchise legacy of Grand Theft Auto, makes it plausible that Take-Two could price GTA VI at $80 or more.
Given GTA VI’s anticipation, fans might be willing to pay a premium. The game, expected to be one of the biggest releases of 2025, follows the immensely successful GTA V and GTA Online. With a dedicated fanbase and high expectations, Take-Two might see an opportunity to set a new pricing standard.
While it may seem excessive to charge $80 for a game, especially as smaller indie titles thrive at lower price points, the unique position of Grand Theft Auto VI in the gaming world could justify such a move. If Take-Two decides to raise the price, it will test how much value consumers place on blockbuster titles and their willingness to pay for premium gaming experiences.